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Can you keep second chance between rounds in Flip 7?

Yes, you keep a Second Chance card between turns in Flip 7, using it as a safety net to avoid busting from a duplicate number card, but all Second Chance cards are discarded at the end of the round, even if unused, and you can only hold one at a time, giving extras to other players.
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Can you have two second chances in Flip 7?

No, you cannot have two Second Chance cards at the same time; you are limited to one, so if you draw a second one, you must give it to another active player or discard it if no one else needs it. A Second Chance card saves you from busting on a duplicate number card, but it's a single-use item, and you discard both the card and the duplicate to stay in the round. 
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Can you freeze yourself in Flip 7?

Yes, you can freeze yourself in Flip 7 card game by playing a Freeze card on yourself, which ends your turn for the round, banks your points, and prevents you from taking more cards, allowing you to secure points safely while others risk busting. You can choose yourself if you're the last active player, or strategically choose yourself to secure points if you fear busting later, though you can also play it on others.
 
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Can you use a second chance on a freeze card?

If a player has a Second Chance card, can they use it to avoid a Freeze card being played on them by another player? No. Second Chance cards are only used to avoid busting with number cards.
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How does a round end in Flip 7?

If you collect 7 different numbers in front of you without going bust, the round ends immediately. Everyone who hasn't bust banks the points in front of them. The player who flipped 7 adds an additional 15 to their total, AFTER adding bonuses.
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How to play Flip 7

What are the rules of Flip 7?

Flip 7 is a push-your-luck card game where players try to collect seven unique number cards without drawing a duplicate; you "hit" (take a card) or "stay" (bank points), bust on a duplicate, score points for unique cards, and aim for 200 points total, with special action cards adding twists like the "Second Chance," "Freeze," and "Flip Three". 
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Can I put +2 on +2?

No, according to official UNO rules, you cannot stack a +2 card on another +2 card; the next player must draw two cards and lose their turn, though many people play with the popular "house rule" that allows stacking. UNO officially confirmed this rule via their social media, stating that stacking is illegal, but players often use it as a common house rule to pass the penalty.
 
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What is the 2/3/4 rule for credit cards?

The 2/3/4 rule for credit cards is a guideline, primarily associated with Bank of America, that limits how many new credit cards you can be approved for within specific timeframes to prevent excessive applications, specifically: no more than two new cards in 30 days, three in 12 months, and four in 24 months, on a rolling basis. While not a universal law, it helps manage hard inquiries and lender risk, with other issuers having similar, though sometimes different, policies (like Chase's 5/24 rule). 
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Do you shuffle every round in Flip 7?

Once all the scores have been tallied, all players discard their cards, including any second-chance cards, and this pile is kept to the side as a discard pile. The remaining cards that were not used in that round are shuffled and handed to the player to the left of that round's dealer, and so the next round begins!
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Has anyone been cryogenically frozen and woken up?

No, no one has ever been successfully revived from cryonics; the technology to reverse the freezing process and repair the extensive cellular damage (ice crystals and chemical damage) it causes does not yet exist. People who undergo cryonics are legally dead, and the procedure is performed with the hope that future medical breakthroughs, possibly involving nanotechnology, will allow for future revival, though it remains highly speculative and unproven. 
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What's so special about 52 factorial?

The number of possible ways to order a pack of 52 cards is '52! ' (“52 factorial”) which means multiplying 52 by 51 by 50… all the way down to 1. The number you get at the end is 8×10^67 (8 with 67 '0's after it), essentially meaning that a randomly shuffled deck has never been seen before and will never be seen again.
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What are the odds of losing a 50/50 7 times in a row?

Probability of losing a 50/50 is 50%, or 0.5. Probability of losing 7 times in a row is 0.57 = 0.0078125, or 0.78%.
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What are the rules for second chance in Flip 7?

In Flip 7, a "Second Chance" card saves you from busting (getting a duplicate number card); you discard both the duplicate number and the Second Chance card, and your turn ends, no new draw until next turn. You can only hold one at a time, so if you draw another, you give it to another active player or discard it. It's used to avoid losing points from duplicates, not for other actions, and is discarded at the round's end if unused.
 
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What is the 75% rule in MTG?

The MTG 75% rule is a popular deck-building philosophy, mainly for Commander, that aims to create a deck powerful enough to compete in varied playgroups (like at a local game store) without being so optimized that it ruins the fun for more casual players, striking a balance between competitive and casual play by intentionally holding back from perfect optimization. It's about building a strong but slightly "imperfect" deck that can adapt to unknown metas, often by focusing 75% of non-land cards on a theme and leaving the rest for necessary interaction (removal, card draw). 
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Is the Flip 7 card game worth it?

Yes, Flip 7 is generally considered worth it as a fun, affordable, and easy-to-teach "press-your-luck" party game, especially for families, non-gamers, or gatherings, though it's mostly luck-based and not a deep strategic game. Its value lies in creating quick, exciting moments with its Blackjack-like "hit or stay" mechanic and special cards, making it a great filler or travel game for a wide audience. 
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What is the 50 30 20 rule for credit cards?

The 50/30/20 rule is a simple budgeting guideline that allocates your after-tax income: 50% for Needs (rent, groceries, minimum debt payments), 30% for Wants (dining out, hobbies, entertainment), and 20% for Savings & Debt Repayment (emergency fund, retirement, extra debt payments like credit cards). It helps balance essential expenses, lifestyle enjoyment, and future financial health by simplifying spending into these three buckets, though you can adjust percentages if you have significant debt.
 
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What is the 15 3 credit card trick?

What Is the 15/3 Rule?
  • Make a credit card payment 15 days before the bill's due date. You might be told to make your minimum payment, or pay down at least half your bill, early.
  • Make another payment three days before the due date.
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What credit score do you need for a $400,000 house?

To buy a $400k house, you generally need a credit score of 620 or higher for a conventional loan, but can qualify with scores as low as 500 for an FHA loan (with 10% down), though a score of 580+ (with 3.5% down) is more common, while VA/USDA loans have no official minimum, but lenders usually prefer 620+. The higher your score (aim for 740+), the better your interest rate and loan terms will be. 
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Can I put +4 on top of +4?

No, according to official UNO rules, you cannot play a +4 card on another +4 card; the next player must draw four cards and lose their turn, but some groups use "house rules" to allow stacking +4s, which is a common point of debate. While the official rules state no stacking, the popular mobile app and many players allow it as a house rule, so it depends on what your group agrees to before playing. 
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Can you stack a +4 reverse?

Yes, in most modern Uno games, especially with house rules or the Uno Show 'Em No Mercy edition, you can stack a Wild Reverse Draw 4 by playing another Draw card (like another +4, +6, or +10) of equal or higher value on top, passing the increased penalty to the next player; however, in classic, official Uno rules, stacking is generally not allowed, and the next player just draws four and loses their turn.
 
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Can you play a +4 on a +2?

No, according to official Mattel UNO rules, you cannot stack a +4 card on a +2 card (or vice versa) to make the next player draw 6; the next player must draw 4 and lose their turn, but some players use "house rules" to allow stacking. The official rule states that a +4 card means the next player draws 4 and skips their turn, while some house rules allow stacking +2s on +2s, but official rules state you can't stack +2s on +4s or vice versa.
 
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